Merge pull request #49 from Kevinlinpr/zhong_1

记忆管理功能实现
This commit is contained in:
2025-11-05 22:30:50 +08:00
committed by GitHub
17 changed files with 1868 additions and 105 deletions

View File

@@ -1,5 +1,6 @@
package com.aiosman.ravenow.ui.group
import android.util.Log
import androidx.compose.runtime.getValue
import androidx.compose.runtime.mutableStateOf
import androidx.compose.runtime.setValue
@@ -8,6 +9,10 @@ import androidx.lifecycle.viewModelScope
import com.aiosman.ravenow.AppStore
import com.aiosman.ravenow.ChatState
import com.aiosman.ravenow.data.api.ApiClient
import com.aiosman.ravenow.data.api.CreatePromptRuleRequestBody
import com.aiosman.ravenow.data.api.PromptRule
import com.aiosman.ravenow.data.api.PromptRuleQuota
import com.aiosman.ravenow.data.parseErrorResponse
import com.aiosman.ravenow.entity.ChatNotification
import com.aiosman.ravenow.entity.GroupInfo
import com.aiosman.ravenow.entity.GroupMember
@@ -22,9 +27,36 @@ class GroupChatInfoViewModel(
var isLoading by mutableStateOf(false)
var error by mutableStateOf<String?>(null)
var chatNotification by mutableStateOf<ChatNotification?>(null)
var isAddingMemory by mutableStateOf(false)
var addMemoryError by mutableStateOf<String?>(null)
var addMemorySuccess by mutableStateOf(false)
val notificationStrategy get() = chatNotification?.strategy ?: "default"
// 记忆管理相关状态
var memoryQuota by mutableStateOf<PromptRuleQuota?>(null)
var memoryList by mutableStateOf<List<PromptRule>>(emptyList())
var isLoadingMemory by mutableStateOf(false)
var memoryError by mutableStateOf<String?>(null)
var promptOpenId by mutableStateOf<String?>(null)
init {
loadGroupInfo()
loadPromptOpenId()
}
/**
* 获取群聊中智能体的 OpenID
*/
private fun loadPromptOpenId() {
viewModelScope.launch {
try {
val response = ApiClient.api.createGroupChatAi(trtcGroupId = groupId)
val groupChatResponse = response.body()?.data
val prompts = groupChatResponse?.prompts
promptOpenId = prompts?.firstOrNull()?.openId
} catch (e: Exception) {
Log.e("GroupChatInfoViewModel", "获取智能体OpenID失败: ${e.message}", e)
}
}
}
suspend fun updateNotificationStrategy(strategy: String) {
val result = ChatState.updateChatNotification(groupId.hashCode(), strategy)
@@ -71,4 +103,218 @@ class GroupChatInfoViewModel(
}
}
}
/**
* 添加群记忆
* @param memoryText 记忆内容
* @param promptOpenId 智能体的 OpenID可选如果不提供则从群聊信息中获取
*/
fun addGroupMemory(memoryText: String, promptOpenId: String? = null) {
viewModelScope.launch {
try {
isAddingMemory = true
addMemoryError = null
addMemorySuccess = false
// 如果没有提供 promptOpenId需要先获取群聊的智能体信息
val openId = promptOpenId ?: run {
// 通过 createGroupChatAi 接口获取群聊详细信息(包含 prompts
val response = ApiClient.api.createGroupChatAi(trtcGroupId = groupId)
val groupChatResponse = response.body()?.data
val prompts = groupChatResponse?.prompts
if (prompts.isNullOrEmpty()) {
throw Exception("群聊中没有找到智能体,无法添加记忆")
}
// 使用第一个智能体的 openId
prompts.firstOrNull()?.openId
?: throw Exception("无法获取智能体信息")
}
if (openId.isBlank()) {
throw Exception("智能体ID不能为空")
}
// 创建智能体规则(群记忆)
val requestBody = CreatePromptRuleRequestBody(
rule = memoryText,
openId = openId
)
val response = ApiClient.api.createPromptRule(requestBody)
if (response.isSuccessful) {
addMemorySuccess = true
Log.d("GroupChatInfoViewModel", "群记忆添加成功")
// 刷新记忆列表和配额
loadMemoryQuota(openId)
loadMemoryList(openId)
} else {
val errorResponse = parseErrorResponse(response.errorBody())
val errorMessage = errorResponse?.toServiceException()?.message
?: "添加群记忆失败: ${response.code()}"
throw Exception(errorMessage)
}
} catch (e: Exception) {
addMemoryError = e.message ?: "添加群记忆失败"
Log.e("GroupChatInfoViewModel", "添加群记忆失败: ${e.message}", e)
} finally {
isAddingMemory = false
}
}
}
/**
* 获取记忆配额信息
*/
fun loadMemoryQuota(openId: String? = null) {
viewModelScope.launch {
try {
isLoadingMemory = true
memoryError = null
val targetOpenId = openId ?: promptOpenId
if (targetOpenId.isNullOrBlank()) {
// 如果还没有获取到 openId先获取
val response = ApiClient.api.createGroupChatAi(trtcGroupId = groupId)
val groupChatResponse = response.body()?.data
val prompts = groupChatResponse?.prompts
val fetchedOpenId = prompts?.firstOrNull()?.openId
?: throw Exception("无法获取智能体信息")
promptOpenId = fetchedOpenId
val quotaResponse = ApiClient.api.getPromptRuleQuota(fetchedOpenId)
if (quotaResponse.isSuccessful) {
memoryQuota = quotaResponse.body()?.data
} else {
throw Exception("获取配额信息失败: ${quotaResponse.code()}")
}
} else {
val quotaResponse = ApiClient.api.getPromptRuleQuota(targetOpenId)
if (quotaResponse.isSuccessful) {
memoryQuota = quotaResponse.body()?.data
} else {
throw Exception("获取配额信息失败: ${quotaResponse.code()}")
}
}
} catch (e: Exception) {
memoryError = e.message ?: "获取配额信息失败"
Log.e("GroupChatInfoViewModel", "获取配额信息失败: ${e.message}", e)
} finally {
isLoadingMemory = false
}
}
}
/**
* 获取记忆列表
*/
fun loadMemoryList(openId: String? = null, page: Int = 1, pageSize: Int = 20) {
viewModelScope.launch {
try {
isLoadingMemory = true
memoryError = null
val targetOpenId = openId ?: promptOpenId
if (targetOpenId.isNullOrBlank()) {
// 如果还没有获取到 openId先获取
val response = ApiClient.api.createGroupChatAi(trtcGroupId = groupId)
val groupChatResponse = response.body()?.data
val prompts = groupChatResponse?.prompts
val fetchedOpenId = prompts?.firstOrNull()?.openId
?: throw Exception("无法获取智能体信息")
promptOpenId = fetchedOpenId
val listResponse = ApiClient.api.getPromptRuleList(fetchedOpenId, page = page, pageSize = pageSize)
if (listResponse.isSuccessful) {
memoryList = listResponse.body()?.data?.list ?: emptyList()
} else {
throw Exception("获取记忆列表失败: ${listResponse.code()}")
}
} else {
val listResponse = ApiClient.api.getPromptRuleList(targetOpenId, page = page, pageSize = pageSize)
if (listResponse.isSuccessful) {
memoryList = listResponse.body()?.data?.list ?: emptyList()
} else {
throw Exception("获取记忆列表失败: ${listResponse.code()}")
}
}
} catch (e: Exception) {
memoryError = e.message ?: "获取记忆列表失败"
Log.e("GroupChatInfoViewModel", "获取记忆列表失败: ${e.message}", e)
} finally {
isLoadingMemory = false
}
}
}
/**
* 删除记忆
*/
fun deleteMemory(ruleId: Int) {
viewModelScope.launch {
try {
isLoadingMemory = true
memoryError = null
val response = ApiClient.api.deletePromptRule(ruleId)
if (response.isSuccessful) {
// 刷新记忆列表和配额
promptOpenId?.let { openId ->
loadMemoryQuota(openId)
loadMemoryList(openId)
}
} else {
val errorResponse = parseErrorResponse(response.errorBody())
val errorMessage = errorResponse?.toServiceException()?.message
?: "删除记忆失败: ${response.code()}"
throw Exception(errorMessage)
}
} catch (e: Exception) {
memoryError = e.message ?: "删除记忆失败"
Log.e("GroupChatInfoViewModel", "删除记忆失败: ${e.message}", e)
} finally {
isLoadingMemory = false
}
}
}
/**
* 更新记忆
*/
fun updateMemory(ruleId: Int, newRuleText: String, targetOpenId: String? = null) {
viewModelScope.launch {
try {
isLoadingMemory = true
memoryError = null
val openId = targetOpenId ?: promptOpenId
?: throw Exception("无法获取智能体ID")
val requestBody = com.aiosman.ravenow.data.api.UpdatePromptRuleRequestBody(
id = ruleId,
rule = newRuleText,
openId = openId
)
val response = ApiClient.api.updatePromptRule(requestBody)
if (response.isSuccessful) {
// 刷新记忆列表和配额
loadMemoryQuota(openId)
loadMemoryList(openId)
} else {
val errorResponse = parseErrorResponse(response.errorBody())
val errorMessage = errorResponse?.toServiceException()?.message
?: "更新记忆失败: ${response.code()}"
throw Exception(errorMessage)
}
} catch (e: Exception) {
memoryError = e.message ?: "更新记忆失败"
Log.e("GroupChatInfoViewModel", "更新记忆失败: ${e.message}", e)
} finally {
isLoadingMemory = false
}
}
}
}

View File

@@ -0,0 +1,625 @@
package com.aiosman.ravenow.ui.group
import androidx.compose.foundation.background
import androidx.compose.foundation.layout.*
import androidx.compose.foundation.lazy.LazyColumn
import androidx.compose.foundation.lazy.items
import androidx.compose.foundation.shape.CircleShape
import androidx.compose.foundation.shape.RoundedCornerShape
import androidx.compose.material3.CircularProgressIndicator
import androidx.compose.material3.Text
import androidx.compose.runtime.Composable
import androidx.compose.runtime.LaunchedEffect
import androidx.compose.ui.Alignment
import androidx.compose.ui.Modifier
import androidx.compose.ui.draw.clip
import androidx.compose.ui.graphics.Color
import androidx.compose.ui.graphics.ColorFilter
import androidx.compose.ui.platform.LocalConfiguration
import androidx.compose.ui.res.painterResource
import androidx.compose.ui.text.TextStyle
import androidx.compose.ui.text.font.FontWeight
import androidx.compose.ui.text.style.TextAlign
import androidx.compose.ui.text.style.TextOverflow
import androidx.compose.ui.unit.dp
import androidx.compose.ui.unit.sp
import com.aiosman.ravenow.LocalAppTheme
import com.aiosman.ravenow.R
import com.aiosman.ravenow.ui.modifiers.noRippleClickable
import androidx.compose.foundation.Image
import androidx.compose.foundation.text.BasicTextField
import androidx.compose.material3.ExperimentalMaterial3Api
import androidx.compose.material3.ModalBottomSheet
import androidx.compose.material3.rememberModalBottomSheetState
import androidx.compose.runtime.getValue
import androidx.compose.runtime.mutableStateOf
import androidx.compose.runtime.remember
import androidx.compose.runtime.setValue
import androidx.compose.ui.graphics.SolidColor
import androidx.compose.ui.platform.LocalContext
import android.widget.Toast
import androidx.compose.ui.graphics.Brush
@Composable
fun GroupMemoryManageContent(
groupId: String,
viewModel: GroupChatInfoViewModel,
onAddMemoryClick: () -> Unit = {},
onDismiss: () -> Unit = {}
) {
val AppColors = LocalAppTheme.current
val configuration = LocalConfiguration.current
val screenHeight = configuration.screenHeightDp.dp
val sheetHeight = screenHeight * 0.95f
val context = LocalContext.current
// 编辑记忆的状态 - 存储正在编辑的记忆ID
var editingMemoryId by remember { mutableStateOf<Int?>(null) }
// 加载配额和列表数据
LaunchedEffect(Unit) {
viewModel.loadMemoryQuota()
viewModel.loadMemoryList()
}
val quota = viewModel.memoryQuota
val memoryList = viewModel.memoryList
val isLoading = viewModel.isLoadingMemory
Column(
modifier = Modifier
.fillMaxWidth()
.height(sheetHeight)
.background(Color(0xFFFAF9FB))
) {
// 顶部栏:返回按钮 + 标题 + 加号按钮
Box(
modifier = Modifier
.fillMaxWidth()
.height(44.dp)
.padding(horizontal = 16.dp)
) {
// 中间标题 - 绝对居中,不受其他组件影响
Text(
text = "记忆管理",
style = TextStyle(
color = Color.Black,
fontSize = 17.sp,
fontWeight = FontWeight.SemiBold
),
modifier = Modifier.align(Alignment.Center),
textAlign = TextAlign.Center
)
// 左侧返回按钮
Row(
modifier = Modifier
.align(Alignment.CenterStart)
.clip(RoundedCornerShape(296.dp))
.background(Color.White) // 浅灰色背景
.noRippleClickable { onDismiss() }
.padding(horizontal = 12.dp, vertical = 8.dp),
verticalAlignment = Alignment.CenterVertically,
horizontalArrangement = Arrangement.spacedBy(4.dp)
) {
Image(
painter = painterResource(R.drawable.rider_pro_back_icon),
contentDescription = "返回",
modifier = Modifier.size(16.dp),
colorFilter = ColorFilter.tint(Color.Black)
)
Text(
text = "返回",
style = TextStyle(
color = Color.Black,
fontSize = 15.sp,
fontWeight = FontWeight.Normal
)
)
}
// 右侧圆形加号按钮
Box(
modifier = Modifier
.align(Alignment.CenterEnd)
.size(32.dp)
.clip(CircleShape)
.background(Color.White)
.noRippleClickable { onAddMemoryClick() },
contentAlignment = Alignment.Center
) {
Text(
text = "+",
style = TextStyle(
color = Color.Black,
fontSize = 20.sp,
fontWeight = FontWeight.Medium
)
)
}
}
// 浅黄色提示栏 - 显示真实的配额数据
Row(
modifier = Modifier
.fillMaxWidth()
.background(Color(0xFFFBF8EF))
.padding(horizontal = 16.dp, vertical = 12.dp),
horizontalArrangement = Arrangement.SpaceBetween,
verticalAlignment = Alignment.CenterVertically
) {
Row(horizontalArrangement = Arrangement.spacedBy(16.dp), verticalAlignment = Alignment.CenterVertically) {
Row(verticalAlignment = Alignment.CenterVertically) {
Text("已付费:", style = TextStyle(color = Color(0x993C3C43), fontSize = 13.sp))
Spacer(Modifier.width(3.dp))
Text(
"${quota?.purchasedCount ?: 0}",
style = TextStyle(color = Color(0xFFFF8D28), fontSize = 13.sp)
)
}
Row(verticalAlignment = Alignment.CenterVertically) {
Text("已使用:", style = TextStyle(color = Color(0x993C3C43), fontSize = 13.sp))
Spacer(Modifier.width(3.dp))
Text(
"${quota?.currentCount ?: 0}",
style = TextStyle(color = Color(0xFFFF8D28), fontSize = 13.sp)
)
}
}
Row(verticalAlignment = Alignment.CenterVertically) {
Text("可用上限:", style = TextStyle(color = Color(0x993C3C43), fontSize = 13.sp))
Spacer(Modifier.width(3.dp))
Text(
"50",
style = TextStyle(color = Color(0xFFFF8D28), fontSize = 13.sp)
)
}
}
// 记忆列表或空状态
Box(
modifier = Modifier
.fillMaxWidth()
.weight(1f)
) {
if (isLoading) {
// 加载中状态
Box(
modifier = Modifier.fillMaxSize(),
contentAlignment = Alignment.Center
) {
CircularProgressIndicator(
modifier = Modifier.size(40.dp),
color = Color(0xFFFF8D28)
)
}
} else if (memoryList.isNotEmpty()) {
// 显示记忆列表
LazyColumn(
modifier = Modifier.fillMaxSize(),
contentPadding = PaddingValues(horizontal = 16.dp, vertical = 12.dp),
verticalArrangement = Arrangement.spacedBy(12.dp)
) {
items(memoryList) { memory ->
MemoryItem(
memory = memory,
isEditing = editingMemoryId == memory.id,
onEdit = {
editingMemoryId = memory.id
},
onCancel = {
editingMemoryId = null
},
onSave = { newText ->
viewModel.updateMemory(memory.id, newText)
editingMemoryId = null
},
onDelete = {
viewModel.deleteMemory(memory.id)
}
)
}
}
} else {
Column(
modifier = Modifier
.fillMaxSize()
.padding(vertical = 60.dp),
horizontalAlignment = Alignment.CenterHorizontally,
verticalArrangement = Arrangement.Center
) {
Image(
painter = painterResource(id = R.mipmap.group),
contentDescription = "暂无记忆",
modifier = Modifier
.height(150.dp).width(180.dp)
)
Spacer(Modifier.height(10.dp))
Text(
text = "暂无记忆",
style = TextStyle(color = Color.Black, fontSize = 16.sp, fontWeight = FontWeight.SemiBold)
)
Spacer(Modifier.height(6.dp))
Text(
text = "点击上方按钮添加群记忆",
style = TextStyle(color = Color.Black, fontSize = 14.sp, fontWeight = FontWeight.Normal)
)
}
}
}
}
}
/**
* 编辑记忆对话框
*/
@OptIn(ExperimentalMaterial3Api::class)
@Composable
fun EditGroupMemoryDialog(
memory: com.aiosman.ravenow.data.api.PromptRule,
viewModel: GroupChatInfoViewModel,
onDismiss: () -> Unit,
onUpdateMemory: (String) -> Unit
) {
val AppColors = LocalAppTheme.current
val context = LocalContext.current
var memoryText by remember { mutableStateOf(memory.rule) }
val maxLength = 500
val sheetState = rememberModalBottomSheetState(skipPartiallyExpanded = true)
val gradientColors = listOf(
Color(0xFF7C45ED),
Color(0xFF7C57EE),
Color(0xFF7BD8F8)
)
val gradientBrush = Brush.horizontalGradient(colors = gradientColors)
ModalBottomSheet(
onDismissRequest = onDismiss,
sheetState = sheetState,
containerColor = Color(0xFFFAF9FB),
dragHandle = {
Box(
modifier = Modifier
.width(36.dp)
.height(5.dp)
.padding(top = 5.dp)
.background(
Color(0xFFCCCCCC),
RoundedCornerShape(100.dp)
)
)
},
shape = RoundedCornerShape(topStart = 20.dp, topEnd = 20.dp)
) {
Column(
modifier = Modifier
.fillMaxWidth()
.padding(horizontal = 12.dp, vertical = 16.dp),
horizontalAlignment = Alignment.CenterHorizontally,
verticalArrangement = Arrangement.spacedBy(12.dp)
) {
Box(
modifier = Modifier
.fillMaxWidth()
.height(88.dp)
) {
Box(
modifier = Modifier
.fillMaxSize()
.clip(RoundedCornerShape(16.dp))
.background(brush = gradientBrush)
)
Box(
modifier = Modifier
.fillMaxSize()
.padding(1.dp)
.clip(RoundedCornerShape(15.dp))
.background(Color.White)
.padding(12.dp),
contentAlignment = Alignment.TopStart
) {
BasicTextField(
value = memoryText,
onValueChange = { newText ->
if (newText.length <= maxLength) {
memoryText = newText
}
},
cursorBrush = SolidColor(Color.Black),
modifier = Modifier.fillMaxWidth(),
textStyle = TextStyle(
fontSize = 13.sp,
color = Color.Black,
lineHeight = 18.sp
),
decorationBox = { innerTextField ->
Box(
modifier = Modifier.fillMaxWidth(),
contentAlignment = Alignment.TopStart
) {
innerTextField()
}
}
)
}
}
Row(
modifier = Modifier.fillMaxWidth(),
horizontalArrangement = Arrangement.spacedBy(12.dp)
) {
// 取消按钮
Box(
modifier = Modifier
.weight(1f)
.height(34.dp)
.clip(RoundedCornerShape(653.8.dp))
.background(Color(0x147C7480))
.noRippleClickable { onDismiss() },
contentAlignment = Alignment.Center
) {
Text(
text = "取消",
style = TextStyle(
fontSize = 15.sp,
color = Color.Black
)
)
}
// 保存按钮
Box(
modifier = Modifier
.weight(1f)
.height(34.dp)
.clip(RoundedCornerShape(653.8.dp))
.background(Color(0xFF110C13))
.noRippleClickable {
if (memoryText.isNotBlank() && memoryText != memory.rule) {
onUpdateMemory(memoryText)
Toast.makeText(context, "记忆更新成功", Toast.LENGTH_SHORT).show()
}
},
contentAlignment = Alignment.Center
) {
Text(
text = "保存",
style = TextStyle(
fontSize = 15.sp,
color = Color.White
)
)
}
}
}
}
}
/**
* 记忆项组件
*/
@Composable
fun MemoryItem(
memory: com.aiosman.ravenow.data.api.PromptRule,
isEditing: Boolean = false,
onEdit: () -> Unit = {},
onCancel: () -> Unit = {},
onSave: (String) -> Unit = {},
onDelete: () -> Unit
) {
val AppColors = LocalAppTheme.current
val context = LocalContext.current
var memoryText by remember { mutableStateOf(memory.rule) }
val maxLength = 500
// 渐变边框颜色
val gradientColors = listOf(
Color(0xFF7C45ED),
Color(0xFF7C57EE),
Color(0xFF7BD8F8)
)
val gradientBrush = Brush.horizontalGradient(colors = gradientColors)
// 当进入编辑模式时,重置文本
LaunchedEffect(isEditing) {
if (isEditing) {
memoryText = memory.rule
}
}
if (isEditing) {
// 编辑模式:显示编辑界面
Column(
modifier = Modifier
.fillMaxWidth()
.clip(RoundedCornerShape(16.dp))
.background(Color.White)
.padding(horizontal = 12.dp, vertical = 16.dp),
verticalArrangement = Arrangement.spacedBy(12.dp)
) {
// 文本输入框 - 带渐变边框
Box(
modifier = Modifier
.fillMaxWidth()
.height(88.dp)
) {
// 渐变边框层
Box(
modifier = Modifier
.fillMaxSize()
.clip(RoundedCornerShape(16.dp))
.background(brush = gradientBrush)
)
// 内容层 - 白色背景通过padding形成边框效果
Box(
modifier = Modifier
.fillMaxSize()
.padding(1.dp)
.clip(RoundedCornerShape(15.dp))
.background(Color.White)
.padding(12.dp),
contentAlignment = Alignment.TopStart
) {
BasicTextField(
value = memoryText,
onValueChange = { newText ->
if (newText.length <= maxLength) {
memoryText = newText
}
},
cursorBrush = SolidColor(Color.Black),
modifier = Modifier.fillMaxWidth(),
textStyle = TextStyle(
fontSize = 13.sp,
color = Color.Black,
lineHeight = 18.sp
),
decorationBox = { innerTextField ->
Box(
modifier = Modifier.fillMaxWidth(),
contentAlignment = Alignment.TopStart
) {
innerTextField()
}
}
)
}
}
// 按钮行:取消和保存
Row(
modifier = Modifier.fillMaxWidth(),
horizontalArrangement = Arrangement.spacedBy(12.dp)
) {
// 取消按钮
Box(
modifier = Modifier
.weight(1f)
.height(34.dp)
.clip(RoundedCornerShape(653.8.dp))
.background(Color(0x147C7480))
.noRippleClickable { onCancel() },
contentAlignment = Alignment.Center
) {
Text(
text = "取消",
style = TextStyle(
fontSize = 15.sp,
color = Color.Black
)
)
}
// 保存按钮
Box(
modifier = Modifier
.weight(1f)
.height(34.dp)
.clip(RoundedCornerShape(653.8.dp))
.background(Color(0xFF110C13))
.noRippleClickable {
if (memoryText.isNotBlank() && memoryText != memory.rule) {
onSave(memoryText)
Toast.makeText(context, "记忆更新成功", Toast.LENGTH_SHORT).show()
}
},
contentAlignment = Alignment.Center
) {
Text(
text = "保存",
style = TextStyle(
fontSize = 15.sp,
color = Color.White
)
)
}
}
}
} else {
// 显示模式:显示记忆内容
// 格式化日期:从 "2025-10-20T10:30:00Z" 格式转换为 "2025年10月20日"
val formattedDate = try {
if (memory.createdAt.length >= 10) {
val dateStr = memory.createdAt.substring(0, 10)
val parts = dateStr.split("-")
if (parts.size == 3) {
"${parts[0]}${parts[1].toInt()}${parts[2].toInt()}"
} else {
dateStr
}
} else {
memory.createdAt
}
} catch (e: Exception) {
if (memory.createdAt.length >= 10) memory.createdAt.substring(0, 10) else memory.createdAt
}
Column(
modifier = Modifier
.fillMaxWidth()
.clip(RoundedCornerShape(16.dp))
.background(Color.White)
.padding(horizontal = 12.dp, vertical = 16.dp)
) {
// 主文本 - 顶部
Text(
text = memory.rule,
style = TextStyle(
color = Color.Black,
fontSize = 13.sp,
lineHeight = 18.sp
),
maxLines = 3,
overflow = TextOverflow.Ellipsis
)
Spacer(modifier = Modifier.height(16.dp))
// 底部行:日期 + 编辑删除按钮
Row(
modifier = Modifier.fillMaxWidth(),
horizontalArrangement = Arrangement.SpaceBetween,
verticalAlignment = Alignment.Bottom
) {
// 日期文本 - 左侧
Text(
text = formattedDate,
style = TextStyle(
color = Color(0x993C3C43),
fontSize = 11.sp
)
)
// 编辑和删除图标 - 右侧
Row(
horizontalArrangement = Arrangement.spacedBy(16.dp),
verticalAlignment = Alignment.CenterVertically
) {
// 编辑图标
Image(
painter = painterResource(R.mipmap.icons_infor_edit),
contentDescription = "编辑",
modifier = Modifier
.size(20.dp)
.noRippleClickable { onEdit() },
colorFilter = ColorFilter.tint(Color.Black)
)
Image(
painter = painterResource(R.mipmap.iconsdelete),
contentDescription = "删除",
modifier = Modifier
.size(20.dp)
.noRippleClickable { onDelete() },
colorFilter = ColorFilter.tint(Color(0xFFEE2A33))
)
}
}
}
}
}

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View File

@@ -248,5 +248,38 @@
<string name="select_apply_to_use_theme">「適用」を選択してこのテーマを使用</string>
<string name="tap_cancel_to_preview_other_themes">「キャンセル」をタップして他のテーマをプレビュー</string>
<!-- Group Chat Info -->
<string name="group_chat_info_title">グループチャット情報</string>
<string name="group_chat_info_add_member">メンバーを追加</string>
<string name="group_chat_info_notification">通知</string>
<string name="group_chat_info_share">共有</string>
<string name="group_chat_info_unlock_extension">グループ拡張機能を解除</string>
<string name="group_chat_info_group_memory">グループメモリ</string>
<string name="group_chat_info_memory_description">AIは記憶に基づいてグループチャットであなたをより理解します</string>
<string name="group_chat_info_add_memory">メモリを追加</string>
<string name="group_chat_info_memory_manage">メモリ管理</string>
<string name="group_chat_info_group_settings">グループ設定</string>
<string name="group_chat_info_group_visibility">グループの可視性</string>
<string name="group_chat_info_locked">ロック中</string>
<string name="group_chat_info_member_manage">メンバー管理</string>
<string name="group_chat_info_wallpaper">グループチャット壁紙</string>
<string name="group_chat_info_dissolve">グループチャットを解散</string>
<string name="group_chat_info_add_group_memory">グループメモリを追加</string>
<string name="group_chat_info_member_count">%d人のメンバー</string>
<string name="group_chat_info_memory_input_hint">グループの記憶内容を入力、例えば、グループのメンバーは科学技術と設計を議論するのが好きである....</string>
<string name="group_chat_info_memory_cost">メモリを追加すると20コインを消費します</string>
<string name="group_chat_info_memory_optimization">AIは記憶に基づいて返信を最適化します</string>
<string name="group_chat_info_memory_editable">いつでも編集または削除できます</string>
<string name="group_chat_info_memory_add_success">グループメモリが正常に追加されました</string>
<string name="group_chat_info_permission_settings">グループ権限設定</string>
<string name="group_chat_info_public_group">公開グループ</string>
<string name="group_chat_info_public_group_desc">誰でも検索して参加できます</string>
<string name="group_chat_info_private_group">プライベートグループ</string>
<string name="group_chat_info_private_group_desc">招待のみ</string>
<string name="group_chat_info_private_group_cost">50コイン</string>
<string name="group_chat_info_balance">残高: %1$dコイン</string>
<string name="group_chat_info_unlock_cost">アンロック費用: %1$dコイン</string>
<string name="group_chat_info_done">完了</string>
<string name="group_chat_info_recharge_hint">チャージしてより多くのコインを獲得できます</string>
</resources>

View File

@@ -251,6 +251,40 @@
<string name="select_apply_to_use_theme">选择"应用"可选中这个主题</string>
<string name="tap_cancel_to_preview_other_themes">轻触"取消"可预览其他主题</string>
<!-- Group Chat Info -->
<string name="group_chat_info_title">群聊信息</string>
<string name="group_chat_info_add_member">添加成员</string>
<string name="group_chat_info_notification">通知</string>
<string name="group_chat_info_share">分享</string>
<string name="group_chat_info_unlock_extension">解锁群扩展</string>
<string name="group_chat_info_group_memory">群记忆</string>
<string name="group_chat_info_memory_description">AI 会根据记忆在群聊里更懂你</string>
<string name="group_chat_info_add_memory">添加记忆</string>
<string name="group_chat_info_memory_manage">记忆管理</string>
<string name="group_chat_info_group_settings">群资料设置</string>
<string name="group_chat_info_group_visibility">群可见性</string>
<string name="group_chat_info_locked">待解锁</string>
<string name="group_chat_info_member_manage">成员管理</string>
<string name="group_chat_info_wallpaper">群聊壁纸</string>
<string name="group_chat_info_dissolve">解散群聊</string>
<string name="group_chat_info_add_group_memory">添加群记忆</string>
<string name="group_chat_info_member_count">%d 位成员</string>
<string name="group_chat_info_memory_input_hint">输入群记忆内容,例如:群成员喜欢讨论科技和设计....</string>
<string name="group_chat_info_memory_cost">添加记忆需消耗 20 派币</string>
<string name="group_chat_info_memory_optimization">AI 将基于记忆优化回复</string>
<string name="group_chat_info_memory_editable">可随时编辑或删除</string>
<string name="group_chat_info_memory_add_success">群记忆添加成功</string>
<string name="group_chat_info_permission_settings">群权限设置</string>
<string name="group_chat_info_public_group">公开群组</string>
<string name="group_chat_info_public_group_desc">任何人都可搜索并加入</string>
<string name="group_chat_info_private_group">私密群组</string>
<string name="group_chat_info_private_group_desc">仅限邀请加入</string>
<string name="group_chat_info_private_group_cost">50 派币</string>
<string name="group_chat_info_balance">余额: %1$d 派币</string>
<string name="group_chat_info_unlock_cost">解锁费用: %1$d 派币</string>
<string name="group_chat_info_done">完成</string>
<string name="group_chat_info_recharge_hint">可通过充值获得更多派币</string>
<!-- Edit Profile Extras -->
<string name="mbti_type">MBTI 类型</string>
<string name="zodiac">星座</string>

View File

@@ -246,12 +246,43 @@
<string name="select_apply_to_use_theme">Select "Apply" to use this theme</string>
<string name="tap_cancel_to_preview_other_themes">Tap "Cancel" to preview other themes</string>
<!-- Group Chat Info -->
<string name="group_chat_info_title">Group Chat Info</string>
<string name="group_chat_info_add_member">Add Member</string>
<string name="group_chat_info_notification">Notification</string>
<string name="group_chat_info_share">Share</string>
<string name="group_chat_info_unlock_extension">Unlock Group Extension</string>
<string name="group_chat_info_group_memory">Group Memory</string>
<string name="group_chat_info_memory_description">AI will understand you better in group chat based on memory</string>
<string name="group_chat_info_add_memory">Add Memory</string>
<string name="group_chat_info_memory_manage">Memory Management</string>
<string name="group_chat_info_group_settings">Group Settings</string>
<string name="group_chat_info_group_visibility">Group Visibility</string>
<string name="group_chat_info_locked">Locked</string>
<string name="group_chat_info_member_manage">Member Management</string>
<string name="group_chat_info_wallpaper">Group Chat Wallpaper</string>
<string name="group_chat_info_dissolve">Dissolve Group Chat</string>
<string name="group_chat_info_add_group_memory">Add Group Memory</string>
<string name="group_chat_info_member_count">%d members</string>
<string name="group_chat_info_memory_input_hint">Input group memory content, for example: Group members enjoy discussing technology and design …</string>
<string name="group_chat_info_memory_cost">Adding memory consumes 20 coins</string>
<string name="group_chat_info_memory_optimization">AI will optimize replies based on memory</string>
<string name="group_chat_info_memory_editable">Can be edited or deleted at any time</string>
<string name="group_chat_info_memory_add_success">Group memory added successfully</string>
<string name="group_chat_info_permission_settings">Group Permission Settings</string>
<string name="group_chat_info_public_group">Public Group</string>
<string name="group_chat_info_public_group_desc">Anyone can search and join</string>
<string name="group_chat_info_private_group">Private Group</string>
<string name="group_chat_info_private_group_desc">Invitation only</string>
<string name="group_chat_info_private_group_cost">50 coins</string>
<string name="group_chat_info_balance">Balance: %1$d coins</string>
<string name="group_chat_info_unlock_cost">Unlock cost: %1$d coins</string>
<string name="group_chat_info_done">Done</string>
<string name="group_chat_info_recharge_hint">You can recharge to get more coins</string>
<!-- Edit Profile Extras -->
<string name="mbti_type">MBTI</string>
<string name="zodiac">Zodiac</string>
<string name="save">Save</string>
<string name="choose_mbti">Choose MBTI</string>
<string name="choose_zodiac">Choose Zodiac</string>
</resources>